My application server must stream the device camera over 3G connection.
I follow this question and use it with success on wifi ()
If the device and server are not on the same lane then I need a 3G connection to do the same thing, but I think there are problems due to the NAT.
> Packets of Libstreaming are sent by UDP, and they are blocked more than 3G.
What are the other solutions? Perhaps I can reach my purpose using streaming on TCP.
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