I was wondering which of the following is faster:
Calculate when calling a function :
isOnAir: function () {return (this.velocity.y! = 0)}
At the update function:
// When the input happens it is Vivacity.i = CONST_SPEED; This.isOnAir = True;
I am using many things like before. I started watching such works while programming on Ruby and it seems that the code is cleaner for me
thanks for the help / info :)
The speed of your tests can vary depending on the JavaScript engine you are using (browser).
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